Episode 101 - Doll in the Family
The citizens give the group a cart and a mule named Lance. They journey home over the course of several days. They return to Waterdeep. Diath is very happy to run upstairs, grab his backpack, and go do some errands. He's going to go fishing and then catch up with the city watch on the whole garbage monster situation.
The adve3nturers see that there's a note from the city watch for them. It is a request for a deposition.
Strix finds and keeps a bunch of modron parts, remains of the "modron bomb" set off by the chronomancer.
The group looks behind the bar and finds presents waiting for them. They're wrapped.
Paultin's present is a cloak of billowing. With a bonus action, he can make it billow dramatically.
Strix's present is Heward's handy spice pouch. It contains a variety of spices that never run out.
The Dwarven Squatter
From the cellar comes Naska. Has he been there the whole time? He says, "I didn't do it." He's referring to the damage in the bar.
The group is alarmed that he's been hiding down there. He says, "I'm part of the team." They tell him that just because he watches Paultin's Witch streams doesn't mean that he is part of the team.
Paultin kicks him out. "We've got stuff to do."
Strix has had a few beers and she's a bit drunk. She wants to use animate object to make their chairs fight.
Chair Richten is defeated! Evelyn interviews the chair.
Naska is watching through a broken window. He doesn't understand what they are doing.
They wonder who gave them the presents. Was it the unseen servants? The group realizes that the servants might be dead.
Strix shows off her tail. She's always hid it before.
Simon's Horrible Secret
There's a chest with holes in it. Strix turns into a swarm of rats and investigates. She hears breathing. There's someone or something in the chest. It's a kid. A bound and gagged 11-year old boy is in the chest.
The group unties him. The boy hugs Evelyn and whispers, "thank you."
There's some crude drawings in here. Drawings of Simon, but they look different - not like a puppet. The group realizes that Simon wants to be real, that's why he stole the kid.
The kid's name is Martin Trek. He's been trapped up there for days. Evelyn realizes that kidnapping is a major crime in Waterdeep. The punishment is severe. It is likely that Simon would be destroyed.
Since it's a construct - the "owner" might be held responsible.
While they talk, Simon slips away. Looks like he ran away.
Paultin gets on Strix's broom and flies after him, using locate creature to track him. Simon is running in the street, almost trampled by horses pulling a carriage. Paultin has to make an Athletics check. He grabs Simon just before he gets trampled.
Martin's family lives a block to the east. He has a mother and a father. Nobody famous. They live with their aunt and older sister, who is a bit of a jerk. His father leaves town occasionally. He is a caravan master.
When the group brings Martin home, he lies to his parents. He says he was just having a long sleepover. Evelyn can see that the kid doesn't want her to get in trouble.
The kid wants to keep Juniper. Evelyn is hesitant, but allows him to do so.
Strix casts fireball on the turret. She says she did this to remove all evidence. The estate now has a roofless tower. She looks at Paultin and says, "He stays in your room, don't let him out of your sight."
Evelyn checks out the bar. There's a knife impaling a piece of paper. There's a symbol on it - a circle with 10 spokes. Someone has written on it: "I have your owlbear."
End of Session. The waffle crew gains a level! They are now level 11.