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This is Episode 91 of Dice, Camera, Action.

Summary[ | ]

Episode 91 - Rise and Shine[ | ]

The Party[ | ]

(Anna) Evelyn - Human Paladin of Lathander

(Holly) Strix - Tiefling Sorcerer

(ProJared) Diath - Human Rogue

(Nathan) Paultin - Human Bard

(Jerry) Omin Dran - Half-Elf Cleric

The Diamonds[ | ]

Last time, Strix found a loophole in her contract that she used to summon Omin. She asked him to bring Evelyn and Simon back from the dead. The group fought their evil clones, and now it is time to raise the dead.

The group is in a palazzo overlooking Port Nyanzaru. It's a big white house with a fantastic view of the evening sun. The heroes can watch ships being pulled to the dock by dinosaurs.

The group needs some components for the ritual. It looks like they want to save the scroll they obtained from the Sewn Sisters. They need two 500 gp diamonds.

Strix tries to read the spellbook the group acquired from the hags, but she is unable to make heads or tails of it.

Diath and Paultin go shopping. Diath notices some people acting strangely - guards keeping an eye out for thieves.

Paultin tries to schmooze a jeweler who has the diamonds that they need.

Diath does some haggling. He obtains two diamonds in exchange for the horn of blasting.

Walking home, they spot a strange coin bearing the image of a triceratops on the steps to their temporary abode. The heroes don't know what it is.

They rejoin the rest of the group and try to figure out what the coin is all about. No luck.

Before the ritual can begin, the adventurers hear noises nearby - screaming. Strix casts haste on Diath and he goes to investigate.

It turns out that the commotion is just their owlbear, Waffles, who is eating salami. A servant is trying to stop her. Waffles lunges at a cake.

Strix and Diath calm Waffles down. Guards show up, and the group tells them to bill Acquisitions, Inc. for any damages. Diath does this with great glee.

Raising the Dead[ | ]

The group hands Omin the rings of protection that contain pieces of Evelyn's soul inside of them. He uses them as part of the spell casting.

Omin begins casting the first raise dead. He's going to try to raise Evelyn first.

He completes the spell. The group watches as the pieces of Evelyn's body come together - a golden thread weaves them into a cohesive whole. They coalesce into a new form. Evelyn is flesh and blood once again!

Omin assumes he made a mistake and apologizes: "I assure you, I performed the spell properly."

She has just one hit point. She feels as if she's been in a long sleep. She has no memories of her time in the afterlife.

The group is thrilled to see Evelyn back to life. Paultin doesn't believe it. He slaps himself in the face repeatedly and leaves the room. Evelyn sees the remains of Simon and freaks out. The group tells her what happened.

Paultin thinks this is a dream. He reaches out and starts patting her face. He realizes that this is real, and he gets choked up. He puts a hand on her shoulder and says, "It's good to have you back." He gets up and says, "There's still more work."

Evelyn wonders aloud why nobody ever explains anything to her. He helps her up and hugs her. "You're back now, and that's all that matters."

"Your chest is so soft." She won't let go. He walks away, dragging her along with him.

Simon is brought back to life. He is still a construct. His eyes flick open.

He opens his mouth and shoots Omin with a dart right in the throat. Omin makes his saving throw.

The group chides Simon while Paultin thanks Omin. They shake hands.

Omin turns to Diath and says, "We didn't always see eye to eye, Dorth, but we were getting to a place where we wouldn't 100% revile each other... that's not nothing, you know?"

Diath says, "I can't deny what I owe you., and that sickens me."

Omin leaves.

The Assassins[ | ]

The group rests for the night. The next day, Strix makes breakfast for everyone. Strix gives Juniper back to Evelyn. Juniper is covered in soot.

Diath gives the spectacles to Strix. She makes an arcana check and realizes that the spectacles are  a gate key. Where do they open a portal to? She's not sure.

They get Evelyn up to speed on what she's missed. Evelyn is not pleased to hear about the evil version of herself that works for Shar.

Strix gives Evelyn some food, which she chokes down. She needs to make a saving throw. Anna rolls a die that Holly gave her... natural 20!

Diath inspects the kitchen and finds poison. This building is owned by the merchant princes of Port Nyanzaru. Waffles ate the food. The group is worried that she is poisoned, but she doesn't seem to be affected.

The Zhentarim provide mercenaries for the merchant princes. The group realizes it was probably them. The zhents had tried to take the ring of winter from the group a while back. [1]

The heroes decide that they need to leave this place. They go looking for Laric Dashland, who had asked the group to make some maps for him long ago. In exchange, he said that he would give them a boat. [2]

Paultin spots him in the Grand Souk.

Laric is talking to a tortle. Laric is pleased to see the heroes and asks them if they have maps to all of the locales. Orolunga? Omu? Nangalore? The heroes realize that they never went to Nangalore. End of session.